Nov 06, 2013 · It happens only when Blender resets the selected bones because the mesh is accidentally selected with right mouse click. In fact, using the menus I can enter Object mode, then select several items, and when I return to Pose mode for the rig, the previously selected bones are indeed remembered by Blender.
Important note on coordinate axes. As described in the "2.1.Coordinate axes" of the main guide, the truck is oriented along the OX axis in the game. The OY axis is pointing up.The OZ axis is pointing to the left.. This orientation corresponds to the (x, y, -z) axes in Maya: And, in 3DS Max, to the (x, z, y) axes: In Blender, the axes are the same as in 3DS Max.
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